
You play Maud Ruthyn, watching your father conduct furtive, unexplained business with a visiting religious associate at Knowl. He hands you a key to a locked library cabinet, tells you to show it to no one but that associate, and will not name the absence he is preparing for or the uncle everyone else avoids discussing. That night a strange woman signals from the lawn below your window, and by morning she is your new governess, Madame de la Rougierre, already more curious about the locked door than your lessons.
Read Uncle Silas