
You play Tom Cringle, thirteen, commissioned to HMS Breeze and given four days to say goodbye to your widowed mother before Portsmouth. The captain finds your ignorance instant; the first lieutenant, Mr Splinter, starts teaching you where your feet go in the dark instead. Two nights out, seasickness gives way to a gale that snaps the main tack, and its loaded block kills a sailor at the rail before your eyes. Your first log entry, which began with missing shirts, now has to record exactly what you saw.
Read Tom Cringle's Log