
You play Philip Vanderdecken, kept from the sea for nineteen years by a dying mother who finally explains why: your father is cursed to sail forever unless a faithful son carries a sacred relic to free him. Amine, the doctor's daughter, saves that relic from her own father's greed and gives it back to you. You sail for the Indies wearing it, watched by a pilot who suspects what hangs at your collar, and the chapter ends as a gale drives your becalmed ship toward breakers in the dark.
Read The Phantom Ship